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Rival Arena

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Rival Arena
46630e1702b29d8520d7f1c2d80961b7
Primary Representation PlayStation All-Stars
Secondary Representation None
"This? This is the handiwork of the pretender? It looks like a mortal child's plaything! "
Zeus

The Rival Arena is a stage in PlayStation All-Stars Battle Royale that is original to the game. It was originally only playable during arcade mode though was subsequently made available to all other modes in patch 1.07.

Stage DescriptionEdit

The Rival Arena is similiar to the Boss Arena as they are both composed of a large platform made of polygonal pillars that floats through a dark space where PlayStation's XMB waves and button icons fly throughout the background. The most noticeable differences between the two is that the Rival Stage lacks the stage hazards of the Boss Arena and the background in the Rival Arena is blue compared to the purple backdrop of the Boss Arena. The pillars in Rival Arena are much higher than in the Boss Arena, and the later has purple crystals in the background while the former does not. At the top are grey clouds with purple lightning, meaning the fight with Polygon Man is about to begin.

Music TypeEdit

Here are the list of characters how their rival battle music are played:

LightEdit

Rivallight

Heavy Edit

Rivial heavy

TriviaEdit

  • The Graveyard and Rival Arena are the only two non-Training stages to not have any hazards.
    • The Rival Arena is the only non-training stage to not have both any hazards and no secondary representation.
  • The flowing PlayStation symbols may resemble the Web Browser LiveArea screen of the PSVita.
    • In fact, it may also resemble as sparkles on the PS3's XMB wave.
    • The polygonal platforms may both be a nod to Polygon Man and the "towers" seen in the start-up screen of a PlayStation 2.
    • It may also be used as an inspiration for the background theme of the current PlayStation campaign, Greatness Awaits.
  • The Rival Arena is the only stage to have 2 different songs play during the fight based on the Player 1 characters whom fought their rival in Arcade mode.
    • If the stage is selected during a Versus or Online match, the music will change depending if the Player 1 is Light or Heavy.
  • There was a glitch that prevented the music from being heard, making the entire match silent on the stage. The patch released on February 26th fixed the 'music glitch'.
  • Sackboy, Big Daddy, Sir Daniel, and Radec are the only characters who has alternate type of rival themes.
  • Nathen drake evil cole and heihachi are the only realistic characters to have the light rival theme
  • Heihachi and Evil Cole are the only villains to have the Light rival theme.
  • In Zeus's rival cutscene, he refers to it as a "mortal child's plaything", when, taking in mind this stage represents the PlayStation brand, it is exactly what it is.
Stages
Icon HadesSTGIcon MetropolisSTGIcon DreamscapeSTGIcon SandoverVillageSTGIcon InvasionSTGIcon Alden'sTowerSTG
Icon StoawaysSTGIcon ParisSTGIcon DojoSTGIcon SanFranciscoSTGIcon TimeStationSTGIcon FranzeaSTG
Icon ColumbiaSTGIcon BlackRockStadiumSTGIcon FearlessSTGIcon GraveyardSTGIcon RivalArenaSTGIcon BossArenaSTG

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